16 | | After importing the unitypackage, exit Unity and copy the file ''!InputManager.asset'' from Assets to !ProjectSettings. |
17 | | |
18 | | ==== Missing scripts? ==== |
19 | | Import the unitypackage into a '''completely empty''' project. Existing files, specially from the standard assets, may cause some files not to be imported resulting in compilation errors. |
20 | | |
21 | | Or you can [http://projects.edy.es/webdav/edy_vehicle-physics download the entire project as ZIP file] and open it directly in Unity. |
| 16 | Please read the readme file after importing the package in your project. It contains relevant information regarding further setup such as control setup (Input manager). |