Changes between Version 3 and Version 4 of CameraControl


Ignore:
Timestamp:
2012-03-09 12:59:48 (13 years ago)
Author:
edy
Comment:

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  • CameraControl

    v3 v4  
    4545__MirrorLeftTex, MirrorRightTex, MirrorRearText__: optional references to the GUITexture components that show the mirror images. Their containing GameObjects must have their transform configured to locate the textures properly on the screen. 
    4646 
     47The specific, per-vehicle mirror cameras must be configured at the vehicle's [CarCameras](wiki:CarCameras) script for the mirrors to be available. 
     48 
    4749__enableImageEffects__: determines whether the referenced in the _ImageEffects_ list (below) are enabled or not. 
    4850 
     
    5355The [live demo][] uses two image effects, _ColorCorrectionCurves_ and _ContrastStretchEffect_. The "low quality mode" can be toggled with the key F12, which also disables the shadows. 
    5456 
    55 [live demo]: http://www.edy.es/unity/offroader.html 
     57[live demo]: http://www.edy.es/dev/vehicle-physics/live-demo 
    5658 
    5759}}}