#!Markdown ## Edy's Vehicle Physics Wiki ->![10]<- ->.<- ### Getting started __README:__ [Edy's Vehicle Physics overview and features][1] __Live demo:__ [Play Edy's Vehicle Physics demo project][11] __Videos:__ [Watch some videos at Youtube][12] __Tutorial:__ [Building a new scene with vehicles][2] ### Download [Get it from the Unity Asset Store][13] (first step, required) [Get the latest version via GIT][3] [Download project in a single ZIP file][4] >__Please note__: You must be contributor of this project in order to be able to download it here (GIT or ZIP). Get it from the [Asset Store][13] first, then please PM me at the [Unity forums][] (username: Edy) specifying the invoice number and your user at Codaset. ### Reference [[CameraControl]] - Controls the main camera of the scene, providing different views and camera options. [[CarCameras]] - Manages the vehicle-specific camera settings, including mirror cameras, vehicle cameras and view parameters. [[CarControl]] - Main script for controlling and configuring each vehicle's behavior and handling. [[CarDamage]] - Performs the mesh deformation on impacts. [[CarInput]] - Main script that handles the user input and controls the logic of the scene. [[CarSettings]] - High-level properties for configuring each vehicle's features and driving aids. [[CarTelemetry]] - Displays internal information from the vehicle's components. [[CarVisuals]] - Produces the visual effects for the wheels. [[CarWheel]] - Controls the WheelCollider component for behaving as expected. [[CarWheelFriction]] - Provides functions for gathering information on the WheelCollider's friction curves. ### Other documents [Performance and optimization][5] [The stabilizer bars: creating physically real, stable vehicles][7] [Terms and Conditions for using Edy's Vehicle Physics in your projects][6] [1]: http://codaset.com/edy/vehicle-physics/wiki/README [2]: http://codaset.com/edy/vehicle-physics/wiki/Tutorial-Basic-Scene [3]: http://codaset.com/edy/vehicle-physics/wiki/Accessing-the-GIT-repository-on-Mac-OSX [4]: http://codaset.com/edy/vehicle-physics/downloads [5]: http://codaset.com/edy/vehicle-physics/wiki/Performance-and-optimization [6]: http://codaset.com/edy/vehicle-physics/wiki/Terms-and-Conditions-for-using-the-physics-in-your-projects [7]: http://codaset.com/edy/vehicle-physics/wiki/The-stabilizer-bars:-creating-physically-real,-stable-vehicles [10]: http://www.edy.es/unity/Offroader/Offroader-1-small.jpg [11]: http://www.edy.es/unity/offroader.html [12]: http://www.youtube.com/user/EdyJ#grid/user/B7AEBA14B84643F2 [13]: http://u3d.as/content/edy/edy-s-vehicle-physics/1Ba [Unity forums]: http://forum.unity3d.com/members/20111-Edy