Changes between Version 24 and Version 25 of WikiStart


Ignore:
Timestamp:
2024-08-30 14:50:53 (5 months ago)
Author:
edy
Comment:

--

Legend:

Unmodified
Added
Removed
Modified
  • WikiStart

    v24 v25  
    1 = '''Edy's Vehicle Physics 4 (EVP4)''' = 
    2 '''This is the archived documentation for Edy's Vehicle Physics for Unity 4.''' 
     1= '''Edy's Vehicle Physics''' = 
    32 
    43The documentation for '''Edy's Vehicle Physics for Unity 5 (EVP5)''' can be found here: 
    54 
    65'''http://www.edy.es/dev/vehicle-physics/''' 
    7  
    8 == Setting up == 
    9  * Download & import from the Asset Store in Unity 4 
    10  * Read the '''Readme.txt''' file for relevant information regarding further setup such as control setup (Input manager). 
    11  
    12 == FAQ & Support == 
    13 Frequently Asked Questions are answered at the first post of the official forum thread:[[BR]]http://forum.unity3d.com/threads/edys-vehicle-physics-official-thread.120091/ 
    14  
    15 == Tutorials == 
    16 [wiki:UseVehiclesTutorial How to add vehicles to your own scenes] 
    17  
    18 [wiki:VehiclePhysicsTutorial How to building a new, full featured scene with vehicles] 
    19  
    20 == Reference == 
    21 CameraControl - Controls the main camera of the scene, providing different views and camera options. 
    22  
    23 CarCameras - Manages the vehicle-specific camera settings, including mirror cameras, vehicle cameras and view parameters. 
    24  
    25 CarControl - Main script for controlling and configuring each vehicle's behavior and handling. 
    26  
    27 CarDamage - Performs the mesh deformation on impacts. 
    28  
    29 CarMain - Main script that handles the user input and controls the logic of the scene. 
    30  
    31 CarSettings - High-level properties for configuring each vehicle's features and driving aids. 
    32  
    33 CarTelemetry - Displays internal information from the vehicle's components. 
    34  
    35 CarVisuals - Produces the visual effects for the wheels. 
    36  
    37 CarWheel - Controls the !WheelCollider component for behaving as expected. 
    38  
    39 CarWheelFriction - Provides functions for gathering information on the !WheelCollider's friction curves. 
    40  
    41 == Other documents == 
    42 [wiki:PerformanceAndOptimization Performance and optimization] 
    43  
    44 [wiki:TheStabilizerBars The stabilizer bars: creating physically real, stable vehicles] 
    45  
    46 [wiki:TermsAndConditions Terms and Conditions for using Edy's Vehicle Physics in your projects]