{{{ #!Markdown # Vehicle Physics Sample Assets Repository with art and resources to be used in vehicle-related projects. Unity 3D projects include this repository in a subfolder under the Assets folder. - Art - Locations - Physic materials - Example & Add-on scripts - Vehicles - Visual effects - UI ### GIT repository - SSH: **`ssh://git@projects.edy.es/edy/vehicle-physics-sample-assets.git`** - HTTP: **`http://projects.edy.es/git/edy/vehicle-physics-sample-assets.git`** - ZIP snapshot: Open the **[Revision list](http://projects.edy.es/git/edy/vehicle-physics-sample-assets.git/shortlog/refs/heads/master-sdk?js=1)**, then click the **zip** link at the desired branch. ### Branches - `master` : To be used with the source code version of Vehicle Physics Pro. - `master-sdk` : To be used with the SDK version (DLL) of Vehicle Physics Pro. ### Requirements The `master` branch (VPP source code) requires these submodules to be present in the project: - **[Common Tools Core](http://projects.edy.es/trac/edy_common-tools-core)** - **[Vehicle Physics Core](http://projects.edy.es/trac/edy_vehicle-physics-core)** The `master-sdk` branch (VPP SDK) requires these submodules to be present in the project: - **[Vehicle Physics Pro SDK](http://projects.edy.es/trac/edy_vehicle-physics-pro-sdk)** }}}